terça-feira, 18 de janeiro de 2011

[vid] EVE Online: Incursion + Cinema Cut + Causality #trailers #BestMMO #WANTED @[youtube|CCPgames]




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@[youtube|CCPgames] [vid01] ||
∞ The recent attacks coming from Sansha's Nation have brought turmoil and discord, but we are about to discover that it was only the beginning. A wave of vengeance-fueled Sansha legions advance, bringing devastating new technology that will test the fortitude of every pilot unfortunate enough to get caught in their wake.
∞ The Sansha incursion is on it's way in the next free expansion to EVE Online. ||
@[youtube|CCPgames] [vid02] ||
The Incursion trailer re-cut for the Cinema, showing in previews before Tron Legacy in US theaters this winter. ||
@[youtube|CCPgames] [vid03] ||
∞ You have entered a universe where the path to glory is paved by one's choices. Those choices do not come without consequence, and every action taken can carry one closer to their highest goals or drag them down to unimaginable depths. EVE Online's Summer 2010 trailer, "Causality," presents a scenario where each participant's decisions lead them to their respective destinations, for better or for worse. ||
 @[Wikipedia|ExpansionsOfEVEonline] ||
∞ Incursion
∞ Release Date: November 30, 2010.
Incursion was announced on September 21. The expansion will feature the "escalating attacks of the deadly Sansha's Nation". Players will be able to join public fleets and co-operate to repel the Sansha incursions, receiving bounties and earning loyalty rewards. Incursion also includes many improvements as suggested by the CSM, as well as hardware upgrades, software improvements and new cluster components aimed at increasing game performance.
∞ Additionally, the character creator will be updated with CCP's Carbon character technology for new pilot portraits. ∞ Finally, CCP will be adding a Sansha Mothership, Fighterbomber, the Noctis salvaging vessel, improvements to NPCs and their AI, new loot and rewards, storyline events and a more dynamic and simplified system for Planetary Interaction. The web-based social networking platform, EVE Gate, and the official forums will receive updates in the Incursion expansion as well.
∞ CCP will release the Incursion expansion in three phases: a first-step patch with a collection of player requested improvements on November 30, a second-step patch with hidden features before December 25, and a third-step patch that will include key features of the expansion (Incarna Character Creator, Sansha Incursions) on January 18, 2011. CCP has stated that this method of implementation will prevent a large number of bugs from infiltrating the programming, and the key features "will benefit greatly from an additional level of polish." ||
@[Wikipedia|EVEonline] ||
∞ EVE Online é um MMORPG ambientado no espaço. É desenvolvido na Islândia pela empresa CCP Games.
∞ Eve Online é o maior MMORPG em número de jogadores que residem no mesmo universo virtual ao mesmo tempo.
∞ O universo de EVE é uma galáxia muito distante do habitat original da humanidade, o planeta Terra. ∞ O quão distante e onde exatamente, ninguém sabe.
∞ A história se passa em um futuro onde a tecnologia humana evoluiu ao ponto de tornar possível viagens espaciais cada vez mais distantes.
∞ Em uma dessas viagens, os humanos encontraram um Buraco de minhoca (Worm Hole), que os levou à céus nunca antes vistos, talvez até mesmo uma outra dimensão.
∞ Neste novo sistema interplanetário, batizado de Novo Éden (New Eden), o buraco de minhoca batizado de EVE (Eva em português) mantinha uma ligação com o antigo mundo.
∞ A partir do Novo Éden os humanos se expandiram, em todas as direções, explorando e colonizando os sistemas vizinhos. Então, séculos depois, repentinamente o Buraco de minhoca entrou em colapso, explodindo em uma apocalíptica catástrofe nunca vista antes pela humanidade.
∞ Essa destruição arruinou o sistema do Novo Éden, que ainda era muito dependente de sua ligação com o velho mundo. Milhares de colônias ficaram isoladas e foram largadas à própria sorte. Durante milhares de anos elas ficaram à beira da extinção e somente algumas sobreviveram. Dessas sobreviventes, cinco prosperaram e se tornaram os impérios principais, que compratilham entre si o poder no mundo atual de Eve. São elas: Amarr Empire, Gallente Federation, Caldari State, Minmatar Republic e Jovian Empire, mais algumas facções e estados independentes. Durante séculos eles viveram juntos em relativa paz.
∞ Eles trabalharam duro para manter essa paz, pois conhecem as duras consequências de uma guerra interestelar. Mas recentes descobertas na tecnologia de viagem espacial, e conseqüentemente o aumento de viajantes espaciais tem abalado, mas não quebrado, o frágil estado de paz entre eles, pelo menos até agora.
∞ EVE Online permite que os jogadores assumam diversos papéis dentro de uma atmosfera de ficção científica ambientada no espaço sideral. Pilotando naves, é possível perseguir fama, fortuna e aventuras em uma imensa, complexa e hostil galáxia. ||
 @[Wikipedia|EVEonline] ||
∞ Eve Online (officially capitalized EVE Online) is a video game by CCP Games. It is a player-driven persistent-world massively multiplayer online role-playing game (MMORPG) set in a science fiction space setting. Players pilot customisable ships through a universe comprising over 7,500 star systems. Most star systems are connected to one or more other star systems by means of stargates. The star systems can contain several phenomena including, but not limited to: moons, planets, stations, wormholes, asteroid belts and complexes.
∞ Players of Eve Online are able to participate in a number of in-game professions and activities, including mining, piracy, manufacturing, trading, exploration and combat (both player versus environment and player versus player). The range of activities available to the player is facilitated by a character advancement system based upon training skills in real time, even while not logged into the game.
∞ Eve Online was first released in North America and Europe in May 2003, it was published from May to December 2003 by Simon & Schuster Interactive, after which CCP purchased the rights back and began to self-publish via a digital distribution scheme. On January 22, 2008 it was announced that Eve Online would be distributed via Steam.[6] On March 10, 2009 the game was again made available in boxed form in stores, released by Atari.[7] The current version of Eve Online is dubbed Incursion, which was released on November 30, 2010. However, it was not until January 18th 2011 when Incursion was released to Tranquility , the main server. ||
@[Wikipedia|EVEonline] ||
∞ Eve Online es un videojuego de rol masivo multijugador en línea ambientado en el espacio. El jugador es capaz de pilotar diferentes naves espaciales recorriendo el universo a través de más de 5.000 sistemas solares. Todos los clientes se encuentran en un único servidor. Los sistemas solares están conectados a otros sistemas por puertas estelares (stargates). Los sistemas solares contienen diferentes elementos, como: planetas, lunas, cinturones de asteroides, estaciones espaciales, outpost, pos (player owned structure) etc.
∞ Los jugadores de Eve Online se encuentran en un único servidor, y son capaces de usar diferentes actividades y profesiones, como por ejemplo minería, fabricación, comercio y combate (tanto PvE como PvP). El nivel de las habilidades de los jugadores se consigue mediante un sistema de entrenamiento de habilidades basado en tiempo real, este sistema funciona aunque no se esté conectado al juego.
∞ El juego fue desarrollado y mantenido por la compañía islandesa CCP Games. El primer lanzamiento del juego fue en Norteamérica y Europa en mayo del 2003, fue publicado desde mayo a diciembre del 2003 por Simon & Schuster Interactive, después CCP volvió a obtener los derechos y empezó a publicar el juego mediante distribución digital. El 22 de enero del 2008, se anunció que el juego se distribuiría a través del Steam. La versión actual del juego Eve Online se llama Tyrannis. ||
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@[EVEonline|Incursion|blog]
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